![]() I doubt you will come across any real issues because of it though, the differences are quite minor in the grand scheme of things. The XP is 100% accurate, but due to many decimals when calculating how many packages the XP is equivalent to, I have rounded to the nearest singular number. XP and Packages in the table down below means per row/10 levels, Total XP and Total packages means how much it is up to that point. If Crane is killed, all legend points are lost. Furthermore, weapons and other tools will break down faster. More Virals and Volatiles will attack if noise is made. When a player activates Nightmare, unlimited fighting stamina is disabled and enemies are tougher. Level 250 is marked with "NaN" (Not a Number) due to the fact that you do not need to fill out the level 250 bar, it will be maxed out once you reach it. Nightmare Mode is the mode that was added along with The Following. Which means that a full squad of four will receive a 30% extra XP bonus which does apply to the value of packages as well.Īs some people may simply just be interested in the amount required to go from 1-250, I will quickly leave the values down below as well as how the co-op bonus effects it. ![]() In nightmare mode you get a 10% extra XP bonus per player in your session. The XP and packages are all calculated assuming you are alone when doing this. Just hoard up packages in whatever difficulty you are comfortable with but make sure you switch to nightmare whenever you decide to hand them in! Of course not everyone wants to play on nightmare mode which is perfectly understandable. ![]() In other words you have no reason not to hand them in on nightmare mode. The following values are for the legend levels, if you haven't unlocked the legend levels then the XP per package differs depending on how high your survivor rank is. First of all I would like to draw some attention to the values of DROPs.
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